美加墨世界杯48强确定:伊拉克晋级,意大利遭淘汰
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Computers are increasingly getting more cores, but writing multi-threaded applications is as hard as ever. Gameplay programming is especially challenging because of how many systems a single game behavior can involve (animation, audio, AI, entity-entity interaction, spatial queries, physics…). Similar to GOOL's defgstate from the above Andy Gavin article, a more human-friendly interface to multithreaded development would be compelling to work towards.
Peter Steinberger is joining OpenAI to drive the next generation of personal agents. He is a genius with a lot of amazing ideas about the future of very smart agents interacting with each other to do very useful things for people. We expect this will quickly become core to our…